Friday, January 4, 2013

Kickstarter - RAZOR COAST (PFRPG & Swords & Wizardry)

Razor Coast Kickstarter

I don't have enough money...I've been waiting for this for like 5 years, ever since Nick Logue came out with the original Wayne Reynold's Cover Art!

Anyway Frog God Games is producing this one. I think they're going a bit high on the product costs for it however, thus the reason they're only at $11k after 10 days rather than $200k.

Razor Coast is the long anticipated Caribe-Polynesian flavored, Age of Sail swashbuckling RPG campaign envisioned and designed by Nicolas Logue. It has been praised for its ambitious and original design, its epic flavor and its lurid, full-color art – including a cover by the award winning Wayne Reynolds.

Logue tapped a team of veteran designers to help develop and write Razor Coast, including Lou Agresta, Adam Daigle, Tim Hitchcock, and John Ling. Razor Coast isn’t just an adventure, it’s part setting, part adventure path, and part toolkit to build your own unique campaign. It’s non-linear and will never play the same way twice.

We filled it with corrupt municipal Dragoons, dastardly smuggling rings, weresharks – lots of weresharks - desperate naval battles, oppressed tribes craving heroes, witches, cursed islands, legendary treasure troves, an impending apocalypse or two, demon pirates, retired assassins, undead worms, gator men, failed heroes waiting to be redeemed, dark conspiracies brewing in the oceans depths, vengeful ghosts…oh – and mutating cannibal pygmies. Who doesn’t like those?

The final book will be delivered in 100% full color, tightly bound with our infamous stitched-bound hardcovers -- or secured by genuine leather covers for our serious collector. Our goal is to raise $75,000 for the additional costs to authors, artists, the printing it takes to finish the project, and similar costs -- and lastly, to create the Player's Guide. We have grander plans for Razor Coast and will reveal them with Bonus Goals.

Sneak Peek of Razor Coast #1

Sneak Peek of Razor Coast #2

Sneak Peek or Razor Coast #3

First in celebration of hitting the halfway point on the Razor Coast Kickstarter, Frog God Games is pleased to announce that we will be adding an adventure to the book written by one of the giants of the industry (as a bonus to all of you who buy the main book or back the project here on Kickstarter).
More content!

Frank Mentzer, long a part of the game industry has offered to help us with Razor Coast. This is particularly inspiring to all of us here in Frog Land, as it merges the old and the new into one great package. Frank is near and dear to us old folks as he was one of the originals that created the game, and thus spawned our Swords & Wizardry line. For all the Pathfinder fans out there, Frank is one of the named developers working with Paizo and Goblinworks as part of their superstar lineup for the Emerald Spire MMO . Frank has been one of the writers to connect the two worlds of OSR work and Pathfinder, and we are glad to have him writing for us!

Frank Mentzer is an Old School gamer best known for writing five D&D rule sets (Basic, Expert, Companion, Masters, and Immortals) and other D&D products with his friend and co-author Gary Gygax. Frank was at TSR from 1980 to 1986 and is one of the best-selling authors in the history of the industry, with tens of millions of copies of his works published during that era. His other creations include the legendary Temple of Elemental Evil (with Gygax) and the game version of 2001: A Space Odyssey. He won the title of #1 Dungeon Master (1980) and an Origins Award for GameMaster Secrets II (1993). Frank has been a game auctioneeer at the world's largest game auction (at GenCon, the world's largest game convention, of course) for almost 30 years. He responds to Q&A message boards on multiple sites. Frank spent the last two decades in other business but, now that he's 'retired' (over 60), recently started this new publishing company, "Eldritch Enterprises", with Tim Kask and Jim Ward (both 'founding fathers' of the game industry in the 1970s) and Chris Clark (of Inner City Games).

Second, we are converting all 8 of the original Razor Coast Indulgence expansions to Pathfinder and Swords and Wizardry. Like the pieces of eight of old, these eight pieces are RPG expansion gold! Revisited, retreaded, and rebalanced

Craig Shackleton brings historical swashbuckling to your table expanding on the Art of the Duel
Wolfgang Baur lays out the fun overlooked by underwater adventuring everywhere
Nick Logue explores the powerful unarmed combat arts of the Tulita islanders
Rich Pett, Brendan Victorson, Nick Logue and Greg A. Vaughan add over 50 pages of adventure that plug right into your Razor Coast campaign at 1st, 6th and 7th levels.

We're adding this material to the Razor Coast Mega-Campaign volume to help take it to an estimated 350 pages for Pathfinder and 280 for Swords & Wizardry.

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