Tuesday, March 20, 2018

Welcome to the GLOW - At Ease Games March 25th Noon

Come join us for a Fallout Inspired Mutant Crawl Classics game.

0-levels will be provided, or bring your existing characters from a previous Welcome to the Glow Event.

(January was Gaming on Grand in Escondido)
(February was GamerBowl at the 10th Avenue Theatre.)

I can handle about 12 vict...err survivors.

Location At Ease Games
Time Noon

Tuesday, January 9, 2018

Conan - Adventure in an Age Undreamed of - Spreadsheet

So picked up Conan - Adventures in an Age Undreamed Of from Modiphius in a trade on Goblin Emporium recently. Once I started making a character (The first best step in learning a system), I realized, I need something to track this process.

Here's a link to the Google Doc I'm using for character creation tracking.

Conan - A Spreadsheet Undreamed

Sunday, December 17, 2017

Sun Do-a-Glow MCC RPG Tour 2018

Here's the initial concept of the poster I'm creating for the San Diego Tour of Mutant Crawl Classics RPG 2018 World Tour events!

No dates yet, and I need to confirm that all of the stores on this list want to participate.

More Information Later.

Wednesday, December 6, 2017

New Game Store - Gaming on Grand (Escondido)

It just came to my attention that there is a new game store in North County.

Gaming on Grand

Located at:
237 W. Grand Ave
Escondido, CA 92025

I haven't had a chance to visit it yet. From their pictures it appears to be a store which needs more stock. They do have an associated meetup group already for 5e DnD...I'll have to introduce them to the goodness of Goodman Games!

I'm going to head over there to have a look when I have time. Talk with the owners etc.

Thursday, November 2, 2017


So I've mostly moved all my articles to my zine. 

I take pictures and post on instagram when I'm out & about, but also of the artwork I'm doing for the zine. @epic_rpg_blog on the instagram.

I am about to release Meanderings #2 soon. Getting it printed this weekend and I'll put it up for sale on drivethru next week.

For DCC I've go so many ideas to get into the zine that I'll be making separate Meanderings to cover those topics and ideas.

Such as Meanderings - Across the Radlands

Tuesday, September 26, 2017

Wasteland Warfare Development update.

Modiphius development blog

 DEVELOPMENT BLOG #6: Pre-Order Update

18th Sept. 2017. Here's an update on progress towards the much anticipated pre-order plus a preview of the first character expansion for the Survivors which includes a more experienced Sole Survivor (you can use the male or female figure with the card), Codsworth and Dogmeat with goggles and bandana! The scale of the Behemoth has also been updated - he's quite a monster now! Click on the images to enlarge them!

All the models for Wave 1 and about 50% of Wave 2 are approved, the starter box cover art is approved, the only thing holding back the pre-order now is some costings from factories. We want the best price for everyone and if we rush we could get it wrong and that doesn't help anyone. The whole of wave 1 is 3d printed or being 3d printed right now as masters for the production process. We have done test production which you've seen in the photos of GenCon and now Jon our wargame manager is better (he had to go to hospital whilst demoing at Insomnia in the UK so truly was hurting for the hobby) we'll be doing some videos this week to show off how the rules work. The rules are now with the editor so they're complete and we're just working on final stats and balancing. The dice are going to production this week as the longest lead time and we're currently getting the design of the cards and counters approved, the rulebook layout design has been approved. Final testing and dev work is happening on the settlement building and solo gameplay as well as scenario writing.

Bethesda has given the go ahead for the pre-order as soon as we're ready so it's all about the costs at this moment. This is a mix of UK resin production, cardboard packaging, China production on dice, cards and counter sheets, UK production on rulebooks and bringing them all together to be packed and shipped. As you can imagine that is a logistical mind maze but we've got a good team on it. We'll aim to get some videos in the meantime so you can start getting to grips with how the game plays but bear with us and we'll get that pre-order going.

Below you'll find a list of what products we have planned for the pre-order - we're aiming to give you the option of picking up everything from wave 1 which is the first 2-3 months releases. There will be some special bonuses for pre-ordering - some special bundle deals and for those who go all in a familiar but special character with unit and gear cards (and perhaps some other bonuses). With pre-order bonuses they are NOT exclusive - you'll be able to get them on the next pre-order or at special events like conventions we attend etc. I want to make sure it's special but everyone has a chance to get them no matter where you are, and no one misses out.

The plan is to do a big pre-order for each Wave so you can get in early, get some deals and get your order early so if you want to, you can support your local community and stores. It looks like we'll be shipping in January (being realistic with the number of different products we'll be producing for the pre-order), and you can pre-order from us soon, or from your local gaming store from around November. We'll be shipping into retail in late Feb or March so this will give those people involved in the demo team time to paint up their collections to help support their local stores. Remember to click the sign up to the Vault Dwellers demo team top right if you want to be involved.

There will be a Vault map so you can find the nearest store that is stocking or running demos and encouraging stores to get themselves on the map. Stores will get access to pre-order bonuses, we'll be giving them lots of support and there will be organised play kits.

We're aiming for the Pre-order to include the following items. There maybe some changes still and some items added in so use this as a rough guide, in particular some of the creatures, scenery and robots may be available separately outside of the retail sets.

​Two Player Starter Set
Sole Survivor Character Set

Brotherhood of Steel Faction Set
Brotherhood of Steel Character Set

The Survivors Faction Set
The Survivors Character Set

Super Mutants Faction Set
Super Mutants Character Set

Wasteland Scenery Set
Wasteland Creature Set #1
Wasteland Robots Set #1
Red Rocket Scenery Set
Red Rocket Gaming Mat

Settlement Expansion Deck
Acrylic Tokens Set Upgrade Set
Acrylic Measuring Stick Upgrade Set
Nuka Cola Bottle Cap Set
Wasteland Modding Sprue

Monday, September 11, 2017


So who's playing? Man I've been playing quite a bit since launch. This week however it will be back to writing. I'll be on Destiny 2 occasionally. I play on PS4, as Whiplash1138 add me, add something geeky to the message so I know you're not a random stranger.

When I was wandering around investigating lore, I ran across the Future War Cult area, wonder when they arrive?

When does Xur arrive?

Anyway, Now that it's out, I can do some of the conversions I was thinking of.

First up will be a Savage Rifts conversion. Don't need the Traveller in Rifts Earth since the Light (read as ley lines) is EVERYWHERE.

So primarily the conversions will be Techno Wizards with the Ghost as port of their race profile.

More on this later.

First up
Races: (Not much is given about the three races.)

Human Guardian

Awoken Guardian
Exo Guardian

Iconic Frameworks for Classes of Destiny 2 will each be covered in their own post.