Wednesday, February 22, 2017

Savage Rifts & Mutant Chronicles

http://www.drivethrustuff.com/product/188567/Mutant-Chronicles-3rd-Edition-Core-Book-Savage-Worlds-Edition?affiliate_id=46970



This is a great resource, and game in itself.

The Magic system is different from the standard Savage Worlds point based system, but on the high energy Rifts world, I would rule their magic the same as normal magic.

What does Mutant Chronicles bring to your Savage Rifts game?

First and foremost, lots of edges and hindrances. The willpower trait as well, which can be used with horror based Rifts games similar to Achtung! Cthulhu.

Here's a really fun ability for your Savage Rifts games. This ability  could be used for all sorts of Wild Cards in SR, from Emperor Karl Prosek to Lord Dunscan, even a Dog Pack Psi Stalker could command fanaticism in the dogboys.

FANATICS
Some members of the Dark Symmetry command unflinching loyalty
from their minions. As a result, Wild Cards with the “Fanatics”
special ability who are hit in combat have the damage redirected to
an allied extra within 6” of them.

This is one of new skills in Mutant Chronicles, and amongst my favorite:

GUNNERY (AGILITY)
This skill is used to operate and fire vehicular weapons. Weapons
that specifically use this skill are covered in the gear section and are
found in tanks, spaceships, and other large vehicles. The normal
rules for Shooting apply to these weapons; however, they are large
and unwieldy enough to make operation entirely different from a
normal pistol or rifle. For instance, firing a heavy weapon from a
moving vehicle counts as the “Unstable Platform” penalty. Range
penalties apply as normal for Short/Medium/Long range. Using the
Aim action provides a +2 to the next shot for a weapon operated
with the Gunnery skill.

Lifepath Edges
These are similar to Iconic Frameworks, but much less powerful, to use Mutant Chronicles characters, consider them MARS, start them off at Seasoned. Then give them standard MARS rolls and 3-5 other rolls off of training, weapons, armor, etc. Like Doom troopers I would only give 3 rolls, but some of the other paths, would get 5.

Here's the Lifepath for a Doom Trooper.

Requirements: Brawny, Agility d6+, Fighting d6+, Shooting d6+
Hindrances Gained: Loyal, Vow (Major – Serve the Doomtroopers),
Vow (Minor – Support the Cartel)
Equipment Gained: Any two weapons using Shooting or Fighting,
Any medium suit of armour
Benefits: As someone on the front lines of the war against the Dark
Symmetry, this character has seen his share of war already. He gains
a +1 Willpower, Fighting +1, Mysticism +1, and Shooting +1.

Hindrances
It appears that two of the 4 hindrances in Achtung! Cthulhu made their way to Mutant Chronicles,
Bullet Magnet & Slow
The other two are Weak Willed and Zero-G sensitive.

Edges
Background Edges
Mystical Exposure

Combat Edges
Big Boom (This one is FUN Full Auto blast weapons get an extra template!)
Lightning Crew Gunnery +1 ROF
Natural Calculator Ignore Unstable Platform
Strong Grip disarm and grapple bonuses
Winged Victory Use piloting or gunnery (shooting) while piloting a vehicle.


Will post more later.

Tuesday, February 7, 2017

Savage Rifts and Achtung! Cthulhu

So awhile back I picked up the Achtung! Cthulhu PDFs (I think via a Bundle of Holding, or possibly just a sale on DTRPG). Been looking at the edges and hindrances, and there are some that would make great Savage Rifts additions.

I'll give them the a minor review, without the entirety of the text.

New Hindrances
Bullet Magnet (Major) - yup, catches more Innocent Bystander shots as well as Suppressing Fire.
Fanatic (Major) - Yeah, if it makes sense with your character's believes, you have to do it.
Shell Shocked (Minor, Major) - works with Sanity Rules (more on that later)
Slow (Major) Yeah, the opposite of Quick , initiative on worst of two cards.

New Edges
Icy Calm - Ignore modifiers for Fear and Terror tests

Grizzled (Start seasoned) but must buy off the points, so first 20 XP goes to paying it off, must meet minimum stats.

Mythos Exposure Bonuses to sanity versus Elder Gods...or other alien intelligences....hmmm

National Identity This one is interesting, bonuses based upon identity: and makes me want to create National Identities CS: Chi Town, CS: El Dorado, Free Quebec.

Combat Edges
Blood & Guts bonuses versus certain types of fear, and +1 damage in melee

Bullseye: Modifers to critical vehicle damage & Improved Bullseye: 

Dig In cover bonuses & Improved Dig In

Grazing Fire: improved Suppressing fire.

Hose Em down & Improved Hose Em Down:  Additional templates for suppressing fire

 Incoming: Reduce damage from AOE attacks

Pickle Barrel: Modify +2 to skill rolls with rockets/missiles


Tank Hunter & Improved Tank Hunter: Increases AP of Heavy Weapons versus Heavy Vehicles.

Leadership Edges
A Few Good: Men Re-roll death checks after a battle for minions
A Few More Good Men:
Rank: (NCO or OFFICER) excellent for Tomorrow Legion and Coalition Forces.

Professional Edges
Commando: Lots of bonuses
Demo Man: Bonuses for explosives
Frog Man: Underwater Demolition & swim bonuses
Jump Qualified: Parachuting...not so useful in Rfits
Jury Rig: (it's McGyver)
Medic!: Quick healing
Mechanically Inclined: Bonuses to repair

Social Edges
Band of Brothers: Damage sponge for every adjacent band bonus.
Scrounger: (already exists in Savage Rifts)


Weird Edges
Courage Under Fire: 50% miss chance if in open ground and standing.
Insane Insight: Answer a yes/no question once per session
RADAR: Special sixth sense

Radio Head: Supernatural radio receiver

Squid: super swimmer

Suggestible: bonuses to recover sanity

I will post more tomorrow. (well that didn't work out, got that gnarly cold that went around)

Monday, January 30, 2017

Overwatch - Savage Rifts conversions - Winston



All rights to Overwatch characters and images remain with Blizzard.

All RIFTS rights remain with Palladium Books. 

Tuesday, January 24, 2017

GamerBowl 2017

If you're in San Diego, come to GamerCon for the Big Game. I'll be running PARANOIA on SuperSunday. This will be a Green clearance mission. Attendance for GamerCon all three days is only $17 currently!

Get some GAMING in.

Monday, January 16, 2017

Gam3rBowl - Savage Rifts - The Overwatch Gambit

So Gam3rBowl,

I plan on running an Overwatch cross-over for the Garnet Town Gambit. Tracer is the Trigger, her quantum pack has a hiccup and acts as a conduit to open the rift, dragging the characters through. I hope the players end up being Overwatch fans who might not know much about Rifts.

This is coming up in 3 weeks so I need to Convert the Overwatch Characters before then, There are LOTS of characters to convert and as I convert them I will also upload them to my DRIVE and update this page with those pre-gens.

The first one I worked on was McCree...pretty easy conversion, he's straight forward and is more about gear than anything.

The bigger issue is Ultimates, I have to figure out how to handle Ultimates. I'm thinking they might be something which requires a Bennie to trigger (more?)

Stand by for uploads and updates.

Sorry to everyone waiting on some of those other conversions!!!

With 22 characters, I think I'll focus on the heroes for this first convention appearance. 

Saturday, January 14, 2017

Upcoming Events for 2017

Here we go, it's going to be a big year for San Diego I can feel it.

For the United States' 8th largest city, there's just not ENOUGH game conventions. Right?

Coming up first this year is Gam3rCon's Gam3rBowl

Tickets are for all 3 days,
$13.50 for kids,
$17 for adults.
$14.45 Miltary/Students

Fri, Feb 3, 2017, 6:00 PM –
Sun, Feb 5, 2017, 9:00 PM



Kingdom Con 2017 April 27th thru 30th
4 days of gaming San Diego styley



















Gam3rCon itself is now a stand-alone convention which will take place separate from SDCC. 
Keep an eye on the Gam3rCon site for more info.

IF YOU WANT TO RUN GAMES AT GAM#RBOWL OR GAM3RCON, contact me at epicrpgblog@gmail.com

Monday, January 9, 2017

Happy New Year - Belated

Well all, Happy New Year.

I spent my 11 day XMas vacation down with the flu/cold. Finally recovered just in time to go back to work. YAY!

I did Start working on a DCC Class for David Cappoletti's Class Alphabet book. This is a professional gig, so I'll be putting aside the Rifts fun stuff til I'm done with the first draft (should be this week).

My Letter is "H"

I didn't choose to do Half-Elf, Half-orc or a Halfling Hword.

The class I chose is going to be HELLaciously FUN!

I will be learning some 3D modeling stuff starting this week as well.


May the 2017 be with you!