Saturday, March 2, 2013

HUGE Kickstarter Update (Four cool projects)

FOUR Kickstarters I recently became aware of.

1. My favorite Wargame of all time is back with a Vengeance, that's right, Mutant Chronicles based WarZone is back with WarZone Resurrection!! Using 3D graphics to produce the new miniatures, so far the models are gorgeous!!! Cybertronic has always been my favorite..,

5 x 28mm models, and 6 Cards. Each model can be assembled in over 700 different combinations.

Green Ronin is making a new MEGA version of the Freeport campaign setting, a FIVE HUNDRED AND TWELVE page book!! Check it out!
    Avast ye, mates! I have a tale to tell. It's a story of pirates, thieves, merchants, sailors, swashbucklers, cultists, and the place they call home: Freeport: The City of Adventure!
At GenCon 2000 the Third Edition D&D Player’s Handbook debuted and launched the d20 era. On that day, WotC had no adventures or support material to sell, but thanks to a new-fangled thing called the Open Game License there was something else you could buy that day: a 32-page module called Death in Freeport from a young company called Green Ronin Publishing. We and Atlas Games were the only companies at GenCon to make the leap of faith required and see if D&D players would buy from third party publishers. And did they ever! Death in Freeport was huge hit, and two further modules followed quickly. That was the beginning of Freeport: The City of Adventure, and little did we know what a long life it would have.
    Over the years there have been many Freeport books, and the city’s design made it easy to use in nearly any fantasy campaign setting. These last few years we've been concentrating on licensed games like Dragon Age and A Song of Ice and Fire Roleplaying, but Freeport was never far from our thoughts. We know there are tons of Freeport fans out there and we know that many of them graduated from Third Edition D&D to Paizo’s Pathfinder RPG. Thanks to the rise of Kickstarter, we now have a way of doing a new Freeport book the way we want to and that’s what this campaign is about.
     We want to do a new edition of Freeport: The City of Adventure sourcebook that is bigger, meatier, and sexier than ever before. Our goal is for a 512-page full color hardback, with new locations, new NPCs, and a brand new adventure for low-level characters. The book will include full stats for the Pathfinder RPG, though it will also be easily usable with other games. Player-oriented rules support like classes, prestige classes, feats, and spells will also be available in a Player’s Guide to Freeport PDF.
     Is this a lot of work? Damn right it is, but we’re getting a little help from our friends: Fiery Dragon! If you were around during d20’s heyday, Fiery Dragon needs no introduction. They burst onto to the scene with NeMoran’s Vault and went on to join Swords & Sorcery Studio and to publish Iron Heroes. We've made a deal with our good friends at FD to help us on Freeport: The City of Adventure Third Edition. They will put the book together under the guidance of Freeport creator Chris Pramas. They've done some great adventures over the years, so we’re excited to see what they can do with Freeport!
     Our goal for this Kickstarter is high at $50,000 but there are good reasons for that. For one thing, we’re going to be commissioning an enormous amount of brand new color art and a new cover painting. For another, printing a 512-page hardback is not a cheap undertaking. We've always had to do Freeport on a strict budget before. This time we want it to be the total package!
     So strap on your cutlass and get ready to cast off for Freeport: The City of Adventure! We need a big crew to make this happen, so spread the word like a drunk sailor in dockside bar!

Achtung! Cthulhu!
 Oh man, sexy WWII Cthulhu in Savage Worlds!!! In addition, they did some collaboration to create a Crossover with Interface Zero. Great  addition if you like Rippers, Realms of Cthulhu, Day after Ragnarok or Weird War II...

Inspired by the Cthulhu Mythos of HP Lovecraft, Modiphius Entertainment wants to bring you the Keepers and the Investigator's Guides to the Secret War, for use in the terrifying World War Two roleplaying game setting, Achtung! Cthulhu. Both books are compatible with the Call of Cthulhu and Savage Worlds roleplaying games. 
With this Kickstarter and your contributions Modiphius has raised the money needed to pay for the development, artwork and production of a full print run of both books in full colour hard back. The first stretch goal added Savage Worlds rules and stats to both books plus some extra content for everyone; the next upgraded the Keeper's Guide to a full colour hardcover print run; the next upgraded the Investigator's Guide to a full colour hardcover print run; while further stretch goals will unlock additional supplements and campaigns, miniatures, and so on - see 'Stretch Goals' below for more details.
Achtung! Cthulhu - Keeper's Guide & Investigator's Guide to the Secret War

Achtung! Cthulhu - The Keeper's Guide to the Secret War features a fantastic cover by Dim Martin, already well known to Achtung! Cthulhu fans for his inspiring cover and interior art for the Achtung! Cthulhu - Zero Point campaign. 
The Keeper’s Guide is a full blown tome of dark knowledge that will detail Allied & Nazi special forces & intelligence agencies, mythical organisations, mystical missions and tomes, wonder weapon development, important equipment, campaign and plot ideas, key characters, vile creatures, and new rules for World War Two combat – in fact, a whole shoggoth's worth of Cthulhu villainy, enough for any Keeper to have his investigators dead, insane, or running for their lives in no time! The Keeper’s Guide to the Secret War will be the essential wartime reference for any Keeper or fan of the Cthulhu Mythos. Watch our updates for more features! 
Writers: Lynne Hardy, Dave Blewer, Alex Bund, Chris Birch, Bill Bodden & Adam Crossingham. Expected page count: 248 pages. 

The last bit of interesting goodness. The Guys from Adventure-a-week bring forth Rise of the Drow Adventure Path.

Welcome! puts out a new D&D 3.5 and Pathfinder Role-playing game compatible adventure every single week. In 2012 we released a popular and critically acclaimed trilogy called Rise of the Drow, but it’s only available in PDF format. We’d like your help to transform this into a single fully illustrated, full color, premium edition hardback book with loads of expanded content. Even if you aren't familiar with the Rise of the Drow trilogy, you can grab an introductory pdf adventure to get in on the action and help do your part!
The Mushroom Forest will have even more action between the guardian golems and the chokers that are attempting to defeat them. Holoth will have more information about visitors, houses, and all that takes place as the PCs work their way through the city either by stealth or by fighting, and face the final house. Embla will be expanded, telling you more about its trade, its influence on the region, and the battling dwarves who are attempting to save their town.
Yul’s lair, already mysterious, will have great depth, greater challenge, and be an environment that the PCs will truly learn to fear. The Demi-plane of Venom, deadly already, will become a greater challenge that everyone will truly remember.