So for my DCC RPG starting town of Clearspring, I'm going through all the starting occupations, and making sure I have a starting building for pretty much every occupation. (Clearspring will be my starting city/focal point for the DCCRPG World Tour.) Characters surviving the funnel, will become prominent citizens of Clearspring...should be fun! Alright, I got all the starting character occupations a place to come from!!!
NOTE! The names are boring on purpose, the characters that survive the funnels will get their characters helping name places on the map. If a character named "Mollok" makes a mistake and pays the price perhaps the place where he died will become Mollok's Folly.
I reserve the right to toss out ridiculous and exceptionally boring names...also copyright names DEFINITELY won't be making it into Clearspring.
The Forge
-Armorer
-Blacksmith
-Locksmith
The Chantry & Orphanage
-Beadle
-Healer
-Orphan
Clearspring Inn and Gambling Hall
Main Point of interest for the following occupations
-Confidence Artist
-Guild Beggar
-Gambler
-Halfling Moneylender
-Halfling Vagrant
-Minstrel
Laborer's Hall
-Ditch Digger
-Dwarven Miner
-Dwarven Ratcatcher
-Dwarven Stonemason
-Grave Digger
-Gongfarmer
Woodworker's Guild
-Cooper
-Dwarven Chestmaker
-Elven Forester
-Wainwright
-Woodworker
Community Hall
-Elven Barrister
-Scribe
The Mill
-Miller/Baker
Butcher's Alley
-Butcher
-Halfling Chicken Butcher
Farms dot the fertile hillsides, and the lowlands
-Potato Farm
-Wheat Farm
-Turnip Farm
-Corn Farm
-Rice Farm
-Parsnip Farm
-Cabbage Farm
-Rutubaga Farm
-Tomato Farm
The Pasturelands
-Beekeeper
-Dwarven Herder
Stars and Stones
-Astrologer
-Elven Chandler
-Elven Sage
-Fortune Teller
-Halfling Gypsy
Clearsping Husbandry and Stables
-Animal Trainer
-Elven Falconer
-Ostler
The Heartwood
-Dwarven Mushroomfarmer
-Elven Forester
-Herbalist
-Hunter
-Outlaw
-Shaman
-Trapper
Hawker's Lane
-Alchemist
-Barber
-Caravan Guard
-Cobbler
-Costermonger
-Cutpurse
-Dwarven Apothecarist
-Elven Artisan
-Elven Glassblower
-Farmer
-Halfling Haberdasher
-Jester
-Mendicant
-Merchant
-Mercenary
-Urchin
The Cheese Shoppe
-Cheesemaker
The Docks
-Elven Navigator
-Halfling Mariner
-Halfling Trader
-Smuggler
-Slave
Textile Yard
-Halfling Dyer
-Halfling Glovemaker
-Indentured Servant
-Rope Maker
-Weaver
Tower of the One
-Noble
-Tax Collector
-Soldier
-Squire
Creepy Shack at the Edge of the Swamp
-Wizard's Apprentice
Edit: Started working on the Clearspring Inn & Gambling Hall, a 3 story inn with a road north that goes underneath it, between the Gambling House and the Inn. It is the most well-built structure in the entire Clearspring village.
Here's the In-Work Map for Clearspring
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