Wednesday, November 23, 2011

!!!!!!!!!Pathfinder Online!!!!!!!!!

Oh my goodness!

Paizo just linked this! This excites me way more than Neverwinter Online.


Paizo Publishing, LLC has licensed the MMORPG electronic gaming rights to its smash-hit Pathfinder Roleplaying Game intellectual property to Goblinworks, a Redmond, Washington game developer and publisher that will create Pathfinder Online, a next-generation fantasy sandbox massively multiplayer online game. Founded by Paizo co-owner Lisa Stevens (Pathfinder RPG, Vampire: The Masquerade, Magic: The Gathering), game industry veteran Ryan S. Dancey (Dungeons & Dragons Third Edition, EVE Online), and experienced MMO developer Mark Kalmes (Microsoft, Cryptic Studios, CCP), Goblinworks is an independent company that will work with Paizo Publishing to bring the award-winning world and adventures of the Pathfinder Roleplaying Game to the online gaming market. The process has only just begun, and there is plenty of opportunity for gamers to get in on the ground floor of this exciting new project. Paizo and Goblinworks are committed to solicitin g player feedback about the Pathfinder Online project, and more information can be found at goblinworks.com.


Pathfinder Online will cast players as heroes in a unique online fantasy world filled with sword & sorcery adventures and kingdoms inhabited and controlled by thousands of competing players. Players can explore, develop, adventure, and dominate by playing fighters, rogues, clerics, or any of Pathfinder's many character classes, or they can go beyond the standard options to create nearly any type of character imaginable. Find lairs, ruins, and caverns filled with monstrous creatures and incredible treasure. Build glittering cities of castles and bustling markets. Take to the battlefield with vast armies to seize and hold territory. Players change the world and create new stories as they compete for resources, land, and military might. The possibilities are endless.

"I've been hoping for a chance to work with Lisa and the Paizo team on a Pathfinder project for years, and now that we're joining forces to produce Pathfinder Online, I couldn't be happier or more excited," said Goblinworks CEO Ryan S. Dancey. "My goal is to bring the high-quality experience Paizo has delivered for Pathfinder to the MMO platform, and to give players another fantastic way to experience the world of Golarion."

from the goblinworks frontpage:


About Pathfinder Online

An exciting new era in gaming begins with Pathfinder Online, a cutting-edge Massively Multiplayer Online fantasy roleplaying game currently in development from Goblinworks in partnership with Paizo Publishing!
Pathfinder Online takes place in the world of the award-winning Pathfinder Roleplaying Game, an industry-leading tabletop roleplaying game based on more than a decade of system development. The Pathfinder world includes elements inspired by classic and modern fantasy, from lost cities shrouded in misty jungles to decaying pyramids in deserts of burning sands to a fantastic island metropolis where folk from countless kingdoms live side by side with all manner of exotic creatures. If a player wants to tell a fantasy story, the world of Pathfinder has a place for it. (For more information on the world of Pathfinder and the Pathfinder Roleplaying Game, please visit paizo.com/pathfinder.)

Pathfinder Online is a hybrid sandbox/theme park-style MMO roleplaying game where characters explore, develop, and dominate the River Kingdoms, a treacherous no-man's-land of squabbling kingdoms on the edge of wilderness. Players explore, adventure, develop, and dominate their domains by playing fighters, rogues, wizards, or any of Pathfinder's many character types, or they can use the game's archetype system go beyond the standard options to create nearly any sort of character imaginable.
Pathfinder Online's robust trading system puts players in control of the world's economy with player-created items, consumables, fortifications, and settlements. Character-controlled settlements can grow into full-fledged kingdoms that compete for resources as they seek to become the dominant force in the land, raising vast armies to hold their territory against the depredations of monstrous creatures, NPC factions, and other player characters.

Social organizations scale from small parties of a few adventurers to player nations inhabited by thousands. As settlements develop, the surrounding wilderness develops more complex and challenging features, including randomly generated encounters and resources as well as exciting scripted adventures.
The design process for Pathfinder Online has only just begun, and there is plenty of opportunity for gamers to get in on the ground floor of this exciting new project. Paizo and Goblinworks are committed to soliciting player feedback about the Pathfinder Online project, and will track the game's development here at goblinworks.com.